638 cards found.

Abyssal Horror

Creature Horror   2 / 2   {4}{B}{B} (6)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.
"I dreamt of it once. Now I fear it dreams of me."
—Tolarian scholar



Color Identity: B,Black
Printings:
Seventh Edition ()

Foreign Names:

Formats:

Abyssal Horror

Creature Horror   2 / 2   {4}{B}{B} (6)

Flying
When Abyssal Horror enters the battlefield, target player discards two cards.



Color Identity: B,Black
Printings:
Seventh Edition ()

Foreign Names:

Formats:

Acquire

Sorcery {3}{U}{U} (5)

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles their library.
Sometimes "innovation" means "stealing another's secret before anyone else can."



Color Identity: U,Blue
Printings:
Fifth Dawn ()

Foreign Names:

Formats:

Acquire

Sorcery {3}{U}{U} (5)

Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles their library.



Color Identity: U,Blue
Printings:
Fifth Dawn ()

Foreign Names:

Formats:

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Akroma, Angel of Fury

Legendary Creature Angel   6 / 6   {5}{R}{R}{R} (8)

This spell can't be countered.
Flying, trample, protection from white and from blue
{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.
Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)



Color Identity: R,Red

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

Allosaurus Rider

Creature Elf Warrior   1 / 1   {5}{G}{G} (7)

You may exile two green cards from your hand rather than pay this spell's mana cost.
Allosaurus Rider's power and toughness are each equal to 1 plus the number of lands you control.



Color Identity: G,Green

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638 cards found.